Freelance Writing Freedom in 90 Days: Go from $0 to $2500 a month in just 90 days (or less)!

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Do you love the sense of accomplishment after shaping a new product and pushing code daily? Are you a motivated individual who works well independently, as well as on a team? Are you excited about developing modern applications on serverless cloud architecture? Then we want you! We pride ourselves in having a fun, unconventional working environment and a great culture. While our team works extremely hard, we try to keep it a fun and creative work environment. At Dealer Inspire, we like to look at current problems and 'rethink' about solutions.

We're flexible - we don't write requirements in stone, and things can change regularly. This means rethinking how the solutions work best. However, for this position to be successful we need you to know the following, with a strong self-initiative to learn from others! Motivated and talented individuals may advance quickly in our fast growing company. Benefits have terms and requirements before employees are eligible. RetailNext is looking for engineers to help build our cloud analytics system. We pull in and process data from thousands of brick and mortar stores to help our customers better understand and serve their We make mattresses and bedding products by hand in California using the finest natural and organic materials.

You must be focused on producing high quality and maintainable code. This role offers a high level of creativity, and an opportunity to design the future with a company that is challenging the status quo. Come join a team with a clear mandate to deliver high value to their clients. Not many more details than that at this point. Thank you for your time! This is a remote, full-time position that is expected to last at least a few months with strong potential to go long-term.

They provide data science, analytics and communication services. A designer will be providing designs in Sketch, Zeplin or Invision. While there are no management responsibilities for this position there is opportunities for leadership for those who want to grow. As part of the Data Management area, you will be tasked with provisioning new datasets for analytic and operational use cases, as well as changes to existing loads.

This will bring you into contact with a diverse array of stakeholders ranging from IS to our analytics stakeholders across the firm. The ideal candidate will bring both strategic vision and solid execution skills to create responsive web applications for mobile and the desktop. Java 8 is a plus. Use of Spring MVC preferred. We work holistically with our client partners as a true extension of their product team, not just as the technical execution arm of their business. If we see something broken, whether that's a workflow, a marketing or messaging strategy, or a needless feature, we speak up, and our clients trust us to help them fix it.

This approach, coupled with realistic and incremental software releases results in a friendly, fun, and collaborative atmosphere where our colleagues and clients both have room to learn and grow. We're excited about what we've achieved in the last few years, but we're just getting started. We need your help to take us to the next level! Each quarter, we take a full week away from client work to focus on team goals and internal project initiatives. These weeks alternate between a retreat style destination that encourages team bonding and goal setting, and a more focused week-long design and development sprint at our primary office in Wisconsin.

This includes several "Headway " sessions that cover everything from our project management style, to our design aesthetic and business analysis approach, to development tools and techniques. If you're new to one of our tech stacks, we'll also create a customized trail of exercises to help get you up to speed. This training covers fundamentals of our core technologies, the way we delegate tasks within a development team, our git process and workflow, testing strategies, tips for successful client interactions, and much more. You'll also be participating in daily standups, sprint planning meetings, and retrospectives.

Welcome aboard! We have annual performance assessments and salary reviews, though we reserve the right to provide a merit based pay raise at any time. We're here to grow with you sustainably over the long term. You diligently develop features and functionality, guided by Headway's process to ensure each release is successful. This role requires constant learning and a growth mindset.

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In doing so, you help manage client expectations and project scope, ensuring we build the most valuable features first. We're a remote-first company so this position is open to developers local to the Green Bay, WI area, and anyone living in and able to work in the US. We want a team player; someone who is tenacious about getting things done as part of a team in an environment that expects creativity and quality delivery. Be a rebel but be part of our rebel alliance.

Surevine gives its people a platform to develop their individual talents into strengths in an environment which expects creativity and is obsessive about innovation. Our solution is cross-platform, targeting Unix, Windows, and Mobile platforms. We're looking for someone who is genuinely curious about security technology and is familiar with cryptography and root-of-trust concepts. We have a progressive parental leave policy and vacation time is not just encouraged, but required! We understand that healthy schedules lead to better outcomes.

To that end, we actively seek a diverse pool of applications. We currently also have team members in Philadelphia, Pennsylvania. We cannot currently sponsor new work visas. We are hiring people eligible to work in the US. We have one overarching requirement when it comes to joining our team: our original Cultural Manifesto has to really click with you.

In fact, we have a minimum vacation policy of three weeks per year. At least four of those have been spent working with iOS or Android, or both. You know how to write easy-to-maintain software while still keeping an eye on the roadmap. We have native implementations for each platform but use a shared library that is currently based on TypeScript for things that, well, need to be shared across all of our platforms.

For performance and maintainability reasons there is plenty of SQL code as well. You don't have to be an expert on TypeScript or SQL, but being curious about how things work on that layer will definitely help. Can you find out why? How do you think we should do it? Can you investigate? We believe diversity of backgrounds, beliefs, and experiences to be critical to our success and are passionate about creating a welcoming, supportive, and collaborative environment for all employees.

We are looking for a Drupal developer who eats, sleeps, and has a passion for Drupal! We are looking for a skilled, experienced developer who can tackle coding custom sites from scratch as well as creating new features and functionality for sites that you can't get with any existing plugin. Flexibility, problem solving, and team collaboration are key aspects of this responsibility. There are occasionally some video chats we'll need to do either via video chat. No moving for a job involved. This job will go with you. If you want to spend a month working from the Italian countryside or in a Scottish pub, more power to you.

For technical support, we do need someone who would be available standard East Coast time work hours 9am-ish to 6pm-ish. You should have experience coding Wordpress themes. You get letter spacing, fonts, and column widths right. Projects vary in length, taking anywhere between 20 and 50 hours for a skilled developer , with some larger ones taking longer. Or that Helvetica is the same thing as Open Sans. We want some superstars to join our team, someone who we can trust to get the job done right and be a team player. Make sure you address ALL six items above in full. FM is the 1 online radio network for Electronic Music fans around the globe.

We work hard to deliver only the best music to our listeners around the world around the clock; it's an obsession that has led us to curate over 90 channels covering every style of electronic music, and we continue to add more. Everyone at DI. FM is extremely passionate about electronic music culture, and we love nothing more than making sure that excellent music keeps playing non-stop to our listeners around the world.

We are a dedicated group made up of talented and passionate people from around the world, literally. We pride ourselves on finding the best talent to help us succeed by creating the best products possible, and we do so with no boundaries. One year of college education is equivalent to two years of relevant work experience. DraftKings is bringing sports fans closer to the games they love and becoming an essential part of their experience in the process. An industry pioneer since our founding in , we believe we can continue to define what it means to be a technology company in sports entertainment.

We love what we do and we think you will too. We love working with people who care about scalability just as much as they care about technological innovation. Sound like you? Join us. Help build industry-leading software used by librarians and researchers around the world to stay more engaged with their favorite peer-reviewed journals.

Our services are used by universities, hospitals, corporations and government agencies across thirty countries. We are currently in search of a Senior Full-Stack Developer to join our terrific team of polyglot programmers to create and maintain software for our flagship products BrowZine and LibKey. Response to our products has been terrific. You will play a crucial part in improving quality, speed to delivery, and consistency of software and data used to improve patient care across the country.

You'll be working with our engineers, product owners, and technical support teams within an Agile development process to assess risk and help define the required process to build quality in for everything that we ship. As a team we have worked hard not to cultivate a "toss it over the wall" mentality of sharing work between engineering and test. Instead, we believe in a collaborative approach to defining the necessary steps to build quality into the engineering and release process.

We are an established company with the mindset of a startup. That means that all of our employees contribute equally to our success. There is no hierarchy to navigate, and by taking advantage of a flexible office environment—as well as a remote workforce across the country—we allow our employees to find the working conditions that are best for their individual success. Jenkins , version control systems e. Our award-winning, Agile teams focus on developing for impact and scalability. We specialize in custom Django apps, but also offer discovery workshops, best practices consulting, and team augmentation.

As a full-service shop, Caktus commits to maintaining each project with managed hosting and ongoing Django upgrades. Past and current clients include Mozilla, UChicago, PBS, Discovery Communications and others in media, travel, education, finance, and health research. Many of our contractors have worked with us on a long-term basis for a number of years.

We are looking for someone who has between 10 to 30 hours per week available. You could either work from our Durham, NC office or remotely. Experience in Blockchain is not necessary but a big plus Likewise, the emergence of third party restaurant marketplaces and delivery services has opened new sales channels for restaurant chains, and Olo enables those channels via integrations to our APIs. We also work with a broad array of food delivery providers, POS vendors, and loyalty platform providers who integrate their solutions into the Olo Platform to enable a complete digital ordering experience.

You will play a significant and visible role in helping our partners incorporate online ordering into their own applications and solutions. Your primary role will be to provide developer-level support for developers who are integrating to our APIs. You will also be responsible for improving our Developer Portal where integration partners manage their API projects , API documentation, and associated tools needed to provide an exceptional integration experience.

Your success will enable the expansion of the Olo digital ordering universe. NET 4. In fact, by far the majority of our engineering team is remote! Specifically, you will answer daily technical questions from a wide variety of integration partners related to the functional behavior of our APIs, and you will investigate and resolve problems they report with their integration. We help people all over the world discover the best hiking and biking routes, empowering our users to explore more of the great outdoors. See more jobs at komoot How do you apply?

Please click this link and apply via our website, we are looking forward to your application. Good luck! The team must also ensure that the platform can be easily adapted to be compliant with the different and ever changing regulatory demands our industry is facing all over the world. The ultimate goal being to ensure a fair and safe sports betting experience to all our players. You will find that members of our team are distributed all over Europe. Being a distributed team enables us to hire only the best, without being restricted to the talent pool available at a specific geographic location.

You must also be able to travel to other European locations a few times a year for on-site meetings and workshops. As an independent contractor you will be responsible for paying any taxes or applicable fees in your country of residence unless you are based in Malta, in which case you will be employed. NET C developer with serious development skills, strong architectural sensibilities, and a love of continuous problem-solving.

Your work at Amplifier will accelerate the creation, personalization, and fulfillment of physical goods being sent throughout the world. Lean thinking drives our logistics work, and it also has strongly influenced the development of our platform. NET shop. Our backend infrastructure is orchestrated via Hangfire and synchronizes with Walmart-scale backend logistics systems.

Our operations are driving by lean thinking, and our development is, too. We don't micromanage so we seek developers who thrive working remotely. Also, include salary expectations and any other desires you have for your next work opportunity. The hire will contribute to the entire stack from user interfaces to the data layer, as needed.

It is important to be productive with minimal supervision, know when to ask for help, communicate well through writing, and be comfortable with video conferences. We use GitHub, run continuous integration checks, practice code reviews, and solve problems together.

Our services run in the AWS cloud, their deployment is automated, and we follow the infrastructure-as-code process. All qualified applicants will receive consideration for employment without regard to race, color, religion, gender, national origin, disability or protected veteran status, or any other legally protected basis, in accordance with applicable law. We are an open-core company built around our popular Open Source projects. We have raised over 10 million USD so far, and we are currently growing our team.

Be prepared to wear many hats! Our goal is to develop software that makes learning both engaging and effective, and to make it accessible to as many students as possible. Our goal is to develop fully interactive software that makes learning both engaging and effective, and to make it accessible to as many students as possible see short trailer here. We are partnering with major publishers and other EdTech companies such as Pearson, Springer or Google. Working with a talented team of developers, sharing each other's knowledge, is important to you.

We want people with your skills and positive attitude to join us. The senior developer role will be influential, introducing new tools, and techniques. At PWW we believe in automating as much as possible and getting new team members quickly up to speed. While our headquarters are located in Saratoga Springs, New York, we are a distributed team of remote developers across the US. Reasonable accommodations may be made to enable individuals with disabilities to perform the essential functions.

Here we shape our products to satisfy the needs of our heterogeneous customer base. To achieve this you will collaborate closely with the Frontend Engineers of the Client Team to design and implement bespoke APIs and services that will be used by our different products and brands.

It is worth noting that the traffic pattern of our platform will not only be dictated by the sporting calendar but also by the sometimes unpredictable behaviour of our users. We have an immediate opening for a NetSuite Software Engineer who wants to help us make eCommerce easier for everyone. The Platform Integrations team at TaxJar works directly with merchants, agencies, and partners to solve their business problems and devise clever solutions to accommodate the ever-increasing complexity of sales tax.

Most of our integrations are built completely in-house to provide the best possible customer experience and unparalleled support. We work with organizations who are leaders in their field, collaborating to understand and drive outcomes for our clients and their customers. We understand that changing culture can be challenging, and we strive to meet people where they are, and to treat everyone with respect. We offer competitive salaries, full benefits, and a flexible schedule. We value collaboration, working closely with our partners to deliver small slices of value and drive out learning quickly and iteratively.

We leverage cloud architecture and serverless capabilities wherever we can, and place business value before shiny technology. Eli Goldratt? Do you want to work in small, collaborative teams, using TDD and continuous delivery? Are you interested in partnering with organizations to help achieve business goals, not just deliver software? If so, we want to hear from you! Whether you're just starting out or have years of experience to draw from, we have a place for you--we're committed to helping nurture people at all stages of their career.

Offices are based in Soho, London - remote working optional. London is filled with startups; there are so many in fact, it Hi there. I'm looking to contract a remote, part-time Full-stack Rails developer. To speed up product development, I am now looking to work with a Ruby on Rails developer. You get to regularly ship code that will be used by thousands of makers. You will learn what it's like to iterate really quick. What it takes to build a bootstrapped business.

You get to work on a bunch of different products within the full stack. There might be an opportunity down the road to take the lead on a specific product, if that's what you want. You will send me a monthly invoice for your billable hours x your hourly rate. If things work out, this will increase over time and so would the number of working hours. Assuming you're up for it. We'll probably start out with just one, but over time you might work on multiple products. The tech stacks for these are very similar.

Most importantly, you will ship early and often. I like to work in very short iterations, with most code hitting production within hours or days of writing it. Whenever possible, big changes get broken up in smaller ones so there's never that fear of shipping something big and hoping for the best. Especially for code that is mission critical e. Most communication will happen asynchronously through Telegram chat.

You should also have experience working by yourself, communicate clearly, and willing to take initiative. I will take a hands-off approach and trust you to do the work and reach out to me when necessary. If you cannot share this, please do not apply. If you need me to sign an NDA first, send me a message. See more jobs at WIP How do you apply?

Please click the Apply button, fill out the form and I will get back to you in weeks. From there I make my final decision. You shouldn't just qualify for the job, but the job should also be something you'd personally interested in. So if you have any questions don't hesitate to [reach out to me on Telegram. Preferably you'll have a keen eye for the user interface, communicate well with designers, and with other engineers.

You work well with others and friendly. Something to take into consideration. You must be able to think of and judge multiple solutions for a problem and be able to reason between them. Doximity is transforming the healthcare industry. Our mission is to help doctors be more productive, informed, and connected. As a software engineer focused on our data stack, you'll work within cross-functional delivery teams alongside other engineers, designers, and product managers in building software to help improve healthcare. Joining Doximity means being part of an incredibly talented and humble team.

To learn more about our team, culture, and users, check out our careers page, company blog, and engineering blog. We also consider qualified applicants with criminal histories, consistent with applicable federal, state and local law. The release plan covers Interim phases of quality assurance, documentation, marketing messaging and materials, internal training for support and sales teams, and deployment. The Software Release Project Manager creates the release project plan for these activities, organizes release teams that span cross functional areas of development, marketing, product management, support, and sales, monitors progress, and communicates status.

The Software Release Project Manager is an accomplished project manager with solid judgement for motivating disparate teams and making progress. Sound communication skills both up and down the chain are very important in this position. A passion for meeting deadlines is required. In addition, all publicly posted social media sites may be reviewed. You may work remotely as your full-time arrangement, joining a team that already includes remote workers.

This is about deliver Software Engineer plays a key role in designing and implementing components and features of the Core platform. The Sr. Your role will be using our designs to customize the theme and implement a donations system. On time completion is essential for this project - with a completion date of June Debrecen, Hungary - We are looking for experienced software engineers who love tackling convoluted problems and coming up with clean, stable solutions that scale. The ideal candidate would be someone who has a genuine passion for designing and implementing elegant software soluti Debrecen, Hungary - In the future, we will introduce new data sources to better understand developers behaviour.

We need your help to scale our databases and services for fast-growing data volumes. The ideal candidate would be someone who has a genuine passion for designing and i Supernova Studio accelerates the app development workflow for mobile designers and developers by converting any mobile design into fully-fledged native applications for iOS, Android and React Native.

You can also join us at our new amazing WeWork offices in Prague city centre! Someone who can be a part of our ever-growing family of like-minded people. Please send your standard CV or Resume and quote your monthly salary expectations in Euros. Banno leverages bleeding edge technology and an industry leading product vision to make user-friendly mobile and web apps.

We build front end applications natively in both Android and iOS as well as using modern web components. You want to be somewhere that you are trusted and set up for success every day. You want to be somewhere that surrounds you with other great engineers that drive you to be better every day. You want to own the deliverable from working with the product manager to defining the scope all the way through supporting your work in production. You care deeply about your work, your teams, and the end user. We have a remote-first culture that challenges you each day and supports your growth.

We are confident you will love it here. Our work environment echoes a modern tech startup, but we have the security and benefits of a large, publicly traded company. With an engineering team of over , we place a high value on continued education and also contribute to, and use, open source projects. Will be required to submit a video presentation or portfolio of presentation materials. Facilitate dialogue to drive achievement of objectives and a better developer experience.

Sorry, No Visas. Knative in english? Join brokerme. We help pet parents to provide the care their pets need, easing the financial barrier. We are growing fast in the veterinary space and Veterinarian, Pet owners and pets across the US love us! Come help us help more pets! Building micro-services, building the backbone and the organs of Scratchpay services so we can deliver the best experience to our borrowers and clinics. However many but the more the merrier. This is about working with a brilliant team that's been growing from 0 to 1 in 2 years and that is helping pets in 47 states in the US.

You should be opinionated but you shouldn't be die-hard about your opinions because after all, maybe you're wrong but maybe not? Engage in respectful and mindful conflict. Be humble enough to know your weaknesses. Be open minded and hard working enough to be able to fix them.

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You may not, but not challenging your thinking is unhealthy. We challenge each other a lot Scratchpay. Excellence is also an important keyword Scratchpay. While everyone makes mistakes, we learn from them. We are conscious about efficiency and effectiveness in the positive way. We don't do things that bring low-to-no value short or long term. We also do hard things that bring a lot of value. Quality, attention to detail and respect are some of the traits you must have and expect others to have. Mediocrity isn't our cup of tea.

But we always work hard to help those that are willing to get there! There can be disconnects in the communication at times. We all need to navigate through this and push whenever it is critical to do so. So expect to hear some unpleasant - but true - things sometimes. Don't hesitate to argue back - with respect - if you disagree.


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You also will likely have to do things that aren't in your scope sometimes. Part of the fun, right? All the time, step by step. If you feel mediocre and don't see a path to improvement or can't listen to others' voice to, please do not apply. The ideal candidate will be passionate about cutting-edge development and best practices.

Reporting to the Director of Engineering, this person will play a key role in crafting and implementing our technology vision for the organization. Founded in , ANet now serves over schools educating over , students across the country. Our support has consistently helped our partner schools—both district and charter—achieve breakthrough results for their students. Individuals who join ANet have the opportunity to join an exceptional team of colleagues committed to helping schools drive excellent teaching and learning by investing in each other and learning together.

You will then be prompted to complete a brief application and upload a resume and thoughtful cover letter in which you outline why you are interested in working for ANet and how your skills and experience meet the qualifications of the position. We are an equal opportunity employer and encourage individuals of all ethnic and racial backgrounds and gender identities to apply to our positions.

We always allocate at least 3 points per Sprint to do re-factoring. The devs decide which pieces of code are the highest priority and work their way down through the tech debt backlog Sprint over Sprint. Well, we need to differentiate: Is the refactoring a necessary task on itself e. If the latter is true, e. The PO decides what has to be done with priority in order to satisfy customer demands.

Maybe the refactoring work is not even estimatable, which makes it even harder to prioritize it. Perhaps with the help of the ScrumMaster who is supposed to clear impediments. Rendering the development team servants to functional implementations, fighting for refactoring and technical debt. This makes those executors powerless to make their situation better. How dare you! Even factory workers are not treated like that. At every sprint devs decide how much story they can work on, so they do the estimate and they are the one who says if they can do it or not.

In theory no one should say to the devs how much they can afford. One of the pillars of Scrum is transparency so the devs says to the PO how much they can produce and PO says to the client how fast they can go. The author says that scrum and agile is stressful… it is not if you apply it correctly, it is much better than using non methodology at all. Everything is clear to everyone in the scrum devs, SM, PO, Client and if everyone respect the rules of the game no stress comes up for devs or any one else. Ok, the first problem is having a task that can be divided into smaller tasks without losing coherence and it takes more time than 1 sprint.

So basically the person taking it up will have nothing to show at the end of the sprint. Second most of the complex stuff that needs to be written have a great variation of how much they will take. Something that seems it will take 1 day may take 1 month to complete and something that looks it would take 1 month may take a day. Third problem is that the client wants something he can see but when working on backend many times something like this is not possible for many tasks. For instance if you build a house the foundation is not important to the client but you can have something reliable without it.

So all work goes to write incomplete features full of bugs rather than building a sturdy base because you need to show the client something.

And yes Agile is stressful because software devs do not work in divisions of time so small. For a dev is often a half a day time loss. Agree with you. Therefore everyone using scrum wrongly will be perceive as a waste of time and they will be right. You could make the same comment about any methodology. I quite agree. The big common denominator is good vs. Good management will root out the evil parts of Scrum very quickly and get on with their normal business. This is because good management always converges on what works best for their specific problems. And they grab onto process thinking its a silver bullet..

I just wish I could figure out how to train folks to be good managers. I know the elements required, but few are willing to follow them.. I have been developing software for 30 years. I once worked for a manager that could actually manage rather than hinder, bully and interfere for all of 6 months. They just get on with their work. You usually do good work in spite of the process, not because of it. Sorry, that is so not true!

If you have a team producing code for any significant task, they will have to have a process in order to work together on that task. The processes might not be very heavyweight, but they will be there. That will be true for and SDLC, agile or not. I agree with this comment fully.

Craig, I have the same memory from my career. I worked for a company that had a six person team of developers that created, updated and maintained a medical billing and scheduling system. Our users and VARs sent us presents at Christmas. We were then processed and micro-managed to death with the result that we did less and did so very badly. And some of our formerly happy customers initiated lawsuits against us.

Small focused teams that have a shared vision do not really need much process or management to succeed. Same here, small focused team gobbled by larger company. We were doing our own Agile basically release vertically in the service stack for 2 years, moving along very quickly, killing 3 competitors in the process. This sounds exactly like my current situation… going to vote with my feet soon though…. I prefer writing a design from requirements and implementing in Sprints or whatever anyone wants to call it. As a programmer, I hate this Agile BS.

It has to do with people less than process. Strong, good managers will find success and root out incompetence and inefficiency no matter what system they are working within. While I agree with most of what the author says I think he throws the baby out with the bathwater and misses a key root cause. Agile was created by commercial IT folks who believed Waterfall was the problem.

Commercial IT rarely uses best PM or software development best practices. This, to the authors point, makes Agile worse. This results in no project level data for any oversight. Thereby allowing for eternal software development work based on almost zero cost, scope or schedule accountability. Having said this Waterfall can suffer from trying to know too much upfront and being boxed in by that.

Given this my suggestion is to use a hybrid. A best of both approach to mitigate the weaknesses of the other. A DSDM like with actual best practice use. It might be worth actually reading the Agile Manifesto agilemanifesto. To blame this on the creator of the Agile practices thus abused is just bizarre.

Which he has said in a bunch of places are useful in some situations but which are basically an abuse of your people in most places where they are being used. I am not sure where you got the idea that this was a personal attack. It is a mystery to me why people quote him the way they do, except that he became a guru by … becoming a guru. Waterfall is the project management of the whole AD process in a strictly linear fashion, which it has been always accepted as being only purely hypothetical, as real projects are never actually driven like that.

Somewhat waterfall like design cycle is desirable, as opposed to the agile chaos, as discovering requirements later costs much more to implement instead of when requirements known early. The dumbing down of the workforce is a desired outcome by some organisations…keeping good engineers out of management…for the horrors they would discover. Ya… among the many other things I would have to agree with in posts above, the whole problem of people winding up in management positions that clearly have no business there and no idea how to effectively manage either people OR processes is part of what gets industries into the market for things to try to fix that which could be fixed by simply using better hiring and placement practices.

As a somewhat seasoned software designer I feel this pain every day now and I just want my autonomy back. Agile has managed to suck the creativity right out of design. What I do now looks something more akin to Customer Service Representative. I ask myself every day how this came to pass and how I can get back the career I got into in the first place. For about 3 years I had the unique opportunity to pick anything we like fro Agile and do or not do.

Like happy children we tried Scrum elements, and found out only a few things really work. Biggest benefit not the short planning sprint, but the result from it — a vertical release of the stack, as much as possible. This created a space of navigable release artifacts for selection from other stakeholders: QA would binary search the assemblies to find when we introduced a degradation, Ops would pick up to upgrade a customer up to a version we ha a fix for in already, Sales would pick a version that had their thing to demo.

We as devs can always go back in our stream and rerun some tweaked test. Investing in automation and comparative testing added trends and graphs of various qualities memory, CPU usage, coverage, resilience, and so on of the release artifacts dimension. Standups, but not every day, too intrusive. With remote workers it is more of psychological, see their faces, hear their voices.

We do not do guilt trips or blame games. We found departing from time-based estimation to using relative Fibonacci, helped a lot get a general idea of who thinks what regarding the size of things. If we overflow to the other sprint Kanban style , no big deal. Things usually intertwine, and the completion date moves, while the total amount of work may have stayed the same. So with Fibonacci we would more or less get an idea whether we try to bite to many big pieces in the next weeks.

Then, a large corporation purchased us, enforced formal Scrum and work stopped being fun. Enter the juniors. I have seen it be very effective and also a trainwreck. Each team needs to decide what their processes will be. Accountability goes both ways. The developers need to be able to call the business on their shit, and the business needs to be able to call developers on their shit this is what the Scrum Master should do.

Story point estimation is effective if you are willing to measure it and discuss it in retrospective. How long are you actually working on a 3 point story vs an 8 point story. We keep estimating stories using that involve Angular. Scrum processes are as iterative as development.

This is hard in large corporations but those managements issues go much higher than middle management. The finance team has the same issues. The sales team is being micromanaged. The customer service is micromanaged. If you are stuck in that situation RUN. I was at a company where the Java stories were largely finished on time, but the UI stories were not. We had three different UI developers during the time I was there and all struggled. To make this much worse, the manager would largely base his performance reviews on the number of story points that folks accomplished.

We lost two good UI people because of this. I know what the response will be. The Scrum documentation says that people should not be rated on their story points. The fact is that managers need metrics to do their reviews and metrics are hard to find, so if they are presented with an easy metric like story points, they will use it even if it is a very poor one. People will say that this is an abuse of Scrum. I say that Scrum is easily abused. I divide my projects up so that I can come up with a minimal deliverable as often as possible. The last thing I want is a piece of code which cannot be tested end to end until months later.

All the cargo-cult stuff done in the name of Agile is like people claiming that democracy means making every single little thing in everyday life subject to a majority vote. It seems that the methodologies discussed seem to favor many coding minions doing lots of quick turn around grunt work. These minions are just translating requirements or coding processes not really thinking about systems and solving problems. I wonder where the true Programmers of the future are coming from? Makes me worry about the security of our financial and health systems.

Agile summarily eliminates best practices in software engineering, but claims to increas customer satisfaction and overall system reliability. This is especially important when Agile is used for enterprise network services, where Its not possible. Agile is a complete disaster.

That was the point I left as the lead developer, after 12years of delivering market leading software. This was a high touch, top right Gartner quad product that dies because of blindly following this Agile garbage. True to Agile, it died quickly less than 36 months. Nope if you want to be in the software business, you have two choices.

Agile is evil corporations. Sorry to hear that and I feel your pain as this was pretty much my experience too. No credibility was given to the decades it took me to develop and hone my skills and knowledge. And the product headed for the toilet. OP here. In the meanwhile I became a certified Scrum Master myself. Problem is not Scrum or Agile, its incomplete implementation. Hope it was worth it. I am not against becoming a scrum master, but preaching the scrum gospel means you sold your soul.

And I loved software development too much. I too am a Certified Scrum Master scrum. He made many of the same points you have. I consider this one of the top 5 books on sofware of all time, and would recommend it to anybody. Perhaps you might want to think about why dysfunctional management in its various forms has always been the norm, rather than exceptional, in large impersonal human groups- be they corporations or nations.

I tend to agree that the core problem resides in knowing why dysfunctional management has always been the norm in large organizations. Both points are true. As a manager I have to agree with this. I am tired on repeating other managers that the best kind of management is self-management, as they did at the Bell Labs while creating Unix. And the manager just eases the information channels to make others easier to decide themselves.

The opposite is wanting to managing all by yourself. Then you get responsable of every little problem that could happen, your mind blows up, and for sure you will get angry with the hole world because of been everyone all over you. That is how psychopaths are made! Give a healthy person that kind of work, and soon you will have a tyrant. Let people decide themselves and you can just relax a little bit, because even if you die you know that everything will continue working. I prefer to help team members grow into independent proactive engineers. How to do this? Therefore: — Nurture independence — less scrutiny on intermediate product of team members; guide to a result, instead through a process; delegate decision power for small things down to team leads and team members; Check general progress directions.

In trying to improve they look towards and try to control the measurable output, many times to the detriment of those doing the work. Dysfunctional management is the norm because it is made within that environment itself, because a piramidal structure will always encourage focusing on reputation over in doing good work. Or doing well just for the sake of doing well. Writing a functional, elegant piece of software because it is rewarding and pleasant and professional to do so.

They care far less about merit than they do about being social animals. Agile never solved this problem nor did it intend to. So it was crushed by the social animal all the same. I could write another horror story on here about how the Agile transition was a vehicle for less qualified people to call the shots over more qualified people. Or how those unqualified people were promoted. Or how the company hit the skids. The only environment that will suffice for intellectuals and true developers out there is unbridled autonomy even at the expense of pay. I see a lot of hate for a decent programming methodology with no offer of any better path.

You hate waterfall and you hate agile. So am I to assume that anarchy is your preferred method? Waterfall is mostly a strawman. I can verify that waterfall is actually how it was done. RAD failed. I have had most success with Agile. True waterfall would mean that once the requirements were written they could never change, once design is written, it can never change, etc.

Scope always changes. Requirements and design get modified or enhanced all the time. I just went through Agile Training barf. I worked for a company doing contract work for military avionics and it is in the contract. Thou shall develop this software using waterfall methodology. Requirements are defined and locked down before a single line of code is written. All software is written to the requirements. That code is tested against the requirements. The code and test cycles continue until all requirements are met and all defects are eliminated.

Indeed — but this are situations when risks are too big to proceed othewise. Straw man. Only that such things will not be changed without an adult standing up and stating coherent reasons and be willing to take some heat for it. Since programmers browbeat into being cogs was invented looooong before Scrum, such shifts rarely happened. Very Waterfall projects certainly did exist.

Whether they were True Waterfall or True Scotsmen is really unimportant. Waterfall was never meant to be. Scrum was introduced to the public in , earlier than XP. XP was created as a superset of Scrum that added, among other things, engineering principles. Scrum is purposely sparse in respect to what it includes, making it broadly applicable.

XP is much richer, and hence less broadly applicable. To do B, you must first do A; to do C you must first do B; etc etc. The biggest flaw is that while traditional software development projects and not Waterfall itself are managed by Project Managers, Agile and Scrum projects have abandoned PMs to get rid of all the seemingly unnecessary management administration, meetings, prioritization, planning, estimation, risk management ets etc. What could be a working alternative? Odds are high that you are either a manager, scrum master, or a product owner — a super special snowflake.

Strangely, I was recently thinking about how I want to work senior architect. Does this play to my best abilities? Certainly not. It was replaced later by the waterfall model, another equally dysfunctional model where I forgot the name, and lastly, agile. As evidence for why this works — all those companies which have kick ass software are lead by very competent software engineers, or at least people who have some programming background. By lead I mean they have an engineering manager, CTO or whatever, at a high level.

Agile has some good ideas, and some bad ideas, but the 1 problem is agile prescribes itself as the solution to anything and everything that ails you i. Replacing one management-methodology with another is maybe not the solution. Never tried agile and have no interest. Seems like the project is setup for failure by letting the business team and developers run most of the show.

What a terrible idea. Production releases are time suckers for everyone. Releasing often means those nits get fixed just as often, and ideally even the fix gets automated away. You make a valid point, and I agree that small, frequent releases are better than large, episodic ones. On the other hand, the team should be releasing and improving software constantly. I tend to agree with you Clint.

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I was lucky to be on a well-run Agile Scrum team for a year and half. The team selected the work each sprint, and had autonomy on how to accomplish a story. I do wonder, based on this article, whether the team devolved into something more like the author describes. But it was successful and satisfying while I was there. I agree too with Clint. In our organization, we have an Agile approach from management down to the Application Developers.

Management only needs to prioritize where the business gains value, and everyone is in agreement and buys into the deliverables. About evolving depending on what you mean by that the team cannot evolve forever. But I believe what you mean is deliver code faster and faster and in the deluded minds of managers better and better. Things do not work like that. Agile is promoted by people that have 0 understanding of the complexity of software development. They talk big words using cliche lines like team work and such but have no idea what happens at factory level and what those words mean.

Also it seems that all agile promoters, including you, cannot stop themselves of doing ad hominem attacks to the vast majority of developers that find Agile to be cancer. Having x years experience does not impress or matter to me. What would bring more validity is specifying a software you brought significant contribution to. Of course since in Agile the tasks are split so much that none of the pieces is comprehensible having a meaningful contribution is almost impossible which is one of the reasons I hate it. About teaching software development I did that too for a while… is irrelevant.

And I do not know to have all the answers to recognize a turd when I see it. I never said I know everything or have all the answers but I can say with certainty Agile is crap and does not work. You do not need to be expert to realize something does not work. You need to be one to make something work, not see it does not. I think what most posters including myself mean by an experienced developer is a person who has a proven track record of solving complicated programs systematically. Having solutions that have a low problem incidence bug count and that are still in use and able to be modified after years of usage.

Solving increasingly complicated problems is analogous to growing in knowledge by taking and understanding increasingly complicated courses in college. I have seen young developers who I immediately knew had talent but what they needed was to add to that the years of actually doing and learning. Some of them were easily modified as new business models emerged. And yes, I had a couple of clusterfucks in the process. It is also wrong for others to think they know how to do the engineering job better than engineers do. Any methodology will work well if managed by good managers.

The true measure of any methodology is how well it works in the hands of mediocre or poor management. Scrum fails this test. Mediocre or poor managers often see Scrum as a miracle cure to their problems and a way to micromanage the engineers. Some methodologies are better in certain business models. Other than that, a very well written and expressed post. Very nicely said. A solution to all of our problems — free on the internet sarcasm mine. Passion and overtime trumped experience and logical thinking. Result: no bugs for the late 2 years. Perfection is not achieved when nothing cannot be added, but when nothing cannot be removed.

If it does not deliver a clear value, discard it. You are better served with a 9 that takes 2h, than with a 10 that takes 10h. Exactly the type of person who will never, ever get software development. Probably follow your buddies around from company to company too. Kanban is significantly better. I hated Scrum because of its lack of flexibility. It was a complete disaster and I had to leave the project. While Kanban is much more flexible and you can still handle if something in the project realization went wrong.

Even if you, as a team leader, never worked with Kanban before, you can even implement it in an intuitive way. I found out that it gave much better results, much more happiness among developers and higher customer satisfaction. This is also Agile but that does not need to waste time in standing meetings, sprint plannings, sprint reviews and other bullshits. And guess what? My developers are not even aware I am applying Kanban. They just need to focus on their work, having enough time to think carefully about how to implement their features.

Dev status? They do not need to care : this is my job. Also my job, no need for any Product Owner so that the customer as well also has nothing to do. Everything smooth, triple-win situation. Whereas Scrum is like a Cultural Revolution for every part : understand it, accept it or say goodbye! By the way, I have always been told that Scrum is based on Agile Manifesto and its twelve principles. OK, let us take a look at it and show me, where it is written that we have to do stand-up meetings, estimations, sprint plannings, sprint reviews and such uselessly time wasting bullshit.

I saw this nowhere! I think people will follow scrum tactics instinctively in a corporate war mode. Scrum just seems to describe what people do in a war mode. This articles reminded me of the days when I had a job at an agile software company. Thinking about how I was treated under agile practices causes mild nausea quickly. Thanks for the article. It was interesting. I can also see your point about career growth. I also like the idea of stand ups; so clearly there are parts of scrum that do work. Should we look for a hybrid?

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Or follow an entirely new process? Standups are one of the worst things about the whole process — EVERY single day you know you have a scheduled interruption at 10am. I firmly believe borne out by experience that only those who have not coded for a living love standups and SCRUM. Hire a really good team of engineers and get the fuck out of the way — we are perfectly capable of designing for change. As an engineer, I never felt this to be a problem — nobody will go into technical detail, nor would it make sense to do so.

Not all the time, but on occasion. Why do you care what other team members are doing? If their projects interfere with yours, you will talk to them about it anyway, in smaller groups and in greater detail. Everyone throws in a few buzz words and nobody listens. Sometimes, if people talk about what they are working at lunch breaks I notice that nobody has a clue what others or I are working on at all. How can you be sure that the work of other team members is not interfering? Who knows this and who coordinates? This is exactly the idea of an agile process: Self-organisation.

And please tell me: If it is not mentioned quickly, not in depth! Would you prefer redundant code instead? And a once-per-day meeting is a great opportunity for this. Well, because not everyone works on whatever they come up with. Few tasks come from developers. There is a defined channel for incoming feature requests, bug reports, etc. These assignments are not random. Everyone has their fields of responsibilities and expertise.

Out of 12 people there are never more than working on the same region of the whole blob of software. And the people working on similar things as I have their desks around mine. In the rare case that my work may affects theirs, I know so and talk to them to before I do it. In Scrum, everything to be done comes as a story in the backlog.

One of the main goals of Scrum is to spread knowledge among the team. This cannot be achieved, if everyone only works on the things he already knows. At the end, both people will have learnt something. I know that many companies strictly separate certain types of work from each other e. Are you that ignorant that you really do not want to know?

I totally agree. It is not meant to explain in depth what genius ideas every dev is currently implementing. I forgot to mention: If there are only 2 to 3 working on the same region, you have a small team! I lately had 12 devs in one scrum team working on one part of the big project. There were multiple Scrum teams working together. Then how about this: ditch scrum and make smaller teams.

That way you can get problems solved without introducing a new layer of management specifically designed to solve the problem you introduced by creating the large team. If you actually had 12 devs looking at or relying on the exact same lines of code, then either your system architecture was not modular enough or you just had too many people making decisions about the same logic. In either case, it sounds like your team was pretty inefficient.

And that, my friend, is the point. In my world, it is common that there are layers with one relying on the other. Someone working on the domain-specific module might very well detect a problem with a core module or identify a need to somehow extend it. Or someone working on a domain-specific UI module might very well rely on the domain-specific corresponding data model.

Honestly, I wonder how your architecture looks like, if you have no such dependencies. You draw very strange conclusions! WHO: Paper artists. To be considered for the Best in Show Prize, artists are required to enter a minimum of three works. Displayed in a grid, each work will be different from the next in medium, subject matter and style. Up to artists will be selected to exhibit. Artists should have a substantial body of work in one category. WHO: Artists working in the following art media: painting, sculpture, two-dimensional mixed media, three-dimensional mixed media, drawing, traditional printmaking, photography, digital art, ceramics, glass.

Additionally, visual performance artists and demonstrating artists are invited to call show staff about exhibiting. The projects will result from collaboration between eight artists and the host sites they are partnered with. WHO: Public artists, emerging and professional. FINE PRINT: There are no residency requirements for this opportunity, but applicants should be aware that the program requires site visits and in-person collaboration with partners. Movement in visual art is actually very hard to depict.

Motion is not something given to the flat medium. However, when we are able to represent motion it tends to blur or flutter. Our human brains can interpret it in a visceral way, sweetly. In this art call please create motion, blur, or gesture to show the challenge of movement. It must be a human instinct to create with mud. If you take earth, wet it, shape it, and fire it, something useful, beautiful, and elemental is formed.

From this invention, mud bricks, drinking vessels, and sculptures were created. The artwork in this exhibition will be comprised primarily of clay. Selected artists will each take over a hotel room for the course of three days to present a solo show and will have an opportunity to expose their work to a myriad of collectors, curators, gallerists, and art consultants who will be in the city for a weekend of contemporary art.

WHO: Figurative artists worldwide. WHO: Visual artists, theatre producers, choreographers, curators, creative technologists, architects, designers — all creative disciplines are encouraged to apply. Americans for the Arts Public Art Network PAN is accepting submissions for public art projects that were completed and open to the public from January 1 st to December 31st, The PAN Year in Review annually recognizes outstanding public art projects that represent the most compelling work for the year from across the U.

Past projects have ranged from temporary projects, site specific permanent pieces, artists in residencies, social practice work and more. WHO: Public artists. To access past projects, visit the PAN Year in Review Online Database that holds the over past projects that have been selected by previous jurors. Artists from across the country are invited to submit applications for the 48th juried Midsummer Festival of the Arts.

Extensive event marketing draws collectors and buyers from throughout the Midwest. WHO: All artists 18 and older. Excellence, regardless of medium, will be the determining factor. Finalists will also be exhibited at Chester Arts Fair Crested Butte, Colorado, is home to one of the U. The Sausalito Art Festival Foundation invites you to apply to participate as one of premier artists showcased at one of the top outdoor fine art festivals in the country.

Booth fee includes: white canopy, assisted load-in and load-out. The sculpture will serve as major visual anchor points that will enhance and activate community spaces and generate interest in public art. If multiple pieces are selected from one artist a separate grant will be awarded for each piece. Arcadia is looking for artists interested in creating immersive environment installations to promote sustainability.

The artwork will be displayed during a collective event. The event will be promoted with strong marketing strategy where all installations and their creators will be highlighted. The Carriage Barn Arts Center hosts its 29th annual Spectrum Contemporary Art Show that will showcase multiples — a pair, diptych, triptych or group of pieces that relate to each other.

Selected works will highlight the juxtaposition, contrast, comparison, expansion, connection and separation between the pieces. Jurors will be looking for submissions of two or more pieces that make statements that are both subtle and obvious, complementary and conflicting. WHO: Artists working in all media. There is no size limit, but dimensions of each individual piece must be noted. This is a unique exhibition opportunity to display artworks in a serene, ocean view site that is a popular attraction for Newport Beach residents and tourists from around the world.

Ten artworks may be selected and prominently showcased for two years in the heart of Newport Beach in Civic Center Park. WHO: Sculpture artists. Las Laguna Gallery is seeking works that explore plants. Works that show flowers, plants, trees, leaves, cactus, succulents, etc. WHO: All local, national and international artists, professional and amateur. The 58th Toronto Outdoor Art Fair takes place at Nathan Phillips Square and attracts over , art enthusiasts and collectors locally and internationally.

It is a need made known since the most remote past that of man to illuminate his streets, squares, contexts of social life and community. Today are the neon, the illuminated signs, the lights of shopping centers, of the streets, squares, buildings, etc. This call will collect works that tell of the world of today urban contexts, in the relationship between man, his environment and the means he created to give light.

WHO: Artists working in photography, digital graphic and visual design. Artists are invited to submit 1 to 3 artworks addressing the theme. Submit here. Spartanburg Art Museum is seeking proposals for solo and group exhibitions for All media and themes will be considered for exhibition. DATES: - Selected artists will receive prizes and opportunities that will grant invaluable exposure, boost recognition, and promote career growth. In addition to cash prizes, other awards include participation in the collective exhibition, featured magazine profiles, valuable PR opportunities, and an honorable mention.

This conference will feature the annual ISC littleSCULPTURE show, ARTSlams and breakout sessions, engaging panel discussions, evening parties, hands-on workshops, a keynote address, open studios and gallery hops, optional art and culture trips, public art tours and visits to nearby sculpture sites, and more. International Collective Exhibition during the art fairs in Basel, is now open for applications and proposals.

Performance and lecture may form part of their program as well. WHO: Plein air artists. FINE PRINT: Accepted artists can look forward to a champagne registration, hosted paintouts, a plein air painting demonstration, and cash prizes in two painting competitions. Mendocino Coast Botanical Gardens invites artists to submit an application to exhibit their original work. This celebration of creative expression, gorgeous gardens, music, beer, wine, and food attracts as many as 1, visitors each year. WHO: Artists working in all mediums. WHO: Artists worldwide working in realism.

Artists may enter in one or all 11 categories, see categories here. This is an open juried competition to showcase the beauty, richness, and versatility of colored pencil through two-dimensional works. WHO: All artists, 18 and over. Images produced by drawing over a digital reproduction and reproductions of artwork giclee, print, etc.

The New York Center for Photographic Art NYC4PA invites photographers world-wide to submit images using any photographic process print, image transfer, emulsion transfer, encaustic, black and white, color etc. This call is not about "still life", "landscape", or "posed portrait" images.

WHO: Photographers worldwide, amateur or professional. However cash awards are larger in lieu of the gallery show for Prize Winners and Juror Selections. The Lockwood-Mathews Mansion Museum is calling for artists to submit artwork. Labels will be provided by LMMM and attached to the artwork. The play on words creates a discourse on coincidence, conscious decisions and the random events that determine our fate and future.

FINE PRINT: Artists may submit to the following categories: painting, drawing, graphics, photography, plastic, sculpture, street art, installations, media and action art. Some dreams are happy. Some are disturbed. Some are blatantly obvious. Some are hard to interpret until you look deep within the work. The gallery will accept art on this subject that is either representational or abstract. Taking place the weekend after Labor Day in scenic Rochester Municipal Park, this three-day fine art festival includes over fine art vendors, over 14 live performance groups and free kids art activities throughout the weekend, and twenty food vendors from across the continent.

The top scoring artists will receive cash prizes based on design, execution, and aesthetic appeal of the work, as well as booth presentation. During the last few years, Zebrastraat Ghent has developed into a stimulating knowledge centre with a strong interest in art.

The exhibition of achievements of the selected winners is a compass that orients you to the relevant temporal and resilient use of technology in the artistic sector. WHO: Artists of all ages and nationalities. There is no artist fee. Free accommodation for the artists is available in Zebrastraat. The London Art Biennale is now open for artist submissions. Held at the Chelsea Old Town Hall, previous editions of this event have seen artists from 50 nations around the world brought together in this fantastic event that attracts thousands of visitors each year.

WHO: Artists worldwide working on canvas, sculpture, drawing and digital art. Palm Springs Mural Festival is requesting muralist or muralist group proposals for large-scale murals to be displayed throughout the city of Palm Springs. Words are powerful. They have the ability to inspire, motivate, and persuade, or to discourage, dismiss, and dissuade.

They have chosen 14 of the most inspiring and profoundly relevant concepts that speak to the fundamentals of what it means to be human. Artists are being asked to submit proposals for both temporary and permanent display. DATES: Selected works will be on view for months depending on the assigned sites and their locations. Fees are negotiated based on a combination of typical festival rates, experience, profile, wall size, painting duration, travel, accommodations, and other factors.

The Wooster Green Steering Committee is seeking to commission a work of public art for the newly developed community space situated in downtown Bowling Green, Ohio. The committee will seek qualified artisans to propose a sculpture incorporating the theme of education, teaching and learning. WHO: Public artists worldwide. For this competition from Fusion Art, artists are invited to submit their best art and photography in any subject matter and any media for an online exhibition. The artwork can range from realism to surrealism to abstraction.

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WHO: 2D and 3D artists worldwide. Best in Show and 2nd through 5th Place awards will be given. A juried exhibition of small works hosted by Trestle Gallery. Images must be in JPEG format, pixels on longest side. WHO: Artists worldwide, professional and amateur. This is an open call for art that uses language as a medium and tool. Language should be considered beyond just a visual element. Artists should consider language in its broadest definition and more than simply a system of communication. Email submissions and questions to: elsotanoartspace gmail. Vital to Earth and all known forms of life, water holds awesome powers of creation, destruction, and transformation.

This exhibit invites artists to submit works that explore the power, meaning, and majesty of water, from its chemical composition to its economic importance, to its terror and allure. All media welcome. Cash awards to be presented. A national exhibition hosted by the National Association of Women Artists. All drawing and pastel artworks are eligible. WHO: Women artists in the U. Artists are tasked with creating original works of art inspired by the items in the collection.

A juried exhibition of original art hosted by the National Art League for artists working in all traditional and non-traditional 2D and 3D media, including sculpture. WHO: All artists, 18 and older. Installation art or performance art are not accepted. No crafts such as jewelry or kit work. Exhibitions in each of the galleries explore the breadth of contemporary art featuring emerging to mid-career artists.

An exhibition hosted by the International Photography Museum. NOAPS has been showcasing the talents of oil and acrylic painters since WHO: Oil and acrylic painters worldwide. The landscape is one of the most pervasive sources of inspiration for artists. As long as cameras have been around, the landscape has been an integral part of their history. Specto Art Gallery wants to see your exploration of landscape, or whatever scape, you want to share with us. Open to straight landscape photography, created landscapes, abstracted, composite worlds, etc.

Specto prints, mats, and frames all works exhibited, at no additional cost to you! This means no worry about the exorbitant cost of shipping! The 19th Annual Small Print Show is a unique, juried art show of matted hand-pulled prints. Artists are eligible to submit up to 3 original prints to exhibit and sell. WHO: Printmakers from the U. Prints are judged, and up to are selected for display and sales.

The Edge Effect describes an ecological phenomenon in the border area between disparate habitats, such as a meadow and a forest, which results in exponentially greater biodiversity. The Katonah Museum of Art recognizes that a museum creates a similar environment where works from artists with diverse backgrounds and locations are brought together to foster dialogue and spark creativity.

Just as a border area is teeming with life, an exhibition can be a fertile place of ideas and images. This exhibition will solicit submissions in all media, of all subject matter, and from artists throughout the world. Green is associated with the free pleasures of nature with its vibrant flora and fauna. It is a positive Earth-friendly stance connected to our environment. Green can be a sickly complexion or the flourishing growth of the Spring season.

Green is associated with luck in the Irish shamrock. It conjures images of money and materialistic wealth and negative feelings such as envy and jealousy. Or at its most basic form, green is simply the color located between blue and yellow on the color spectrum. Show us with your art! Entries can be most media incorporating the theme of GREEN: collage, photography, sculpture, painting, textiles, etc. This is an opportunity to exhibit your work for one month at ViewPoint Gallery. The competition is open to all subject matter. Winning entrants agree to give ViewPoint Gallery permission to print and exhibit the work and to use the submitted images in publicity and media promotion.

The Federation of Canadian Artists has made an exhibition that significantly reduces these costs. We present an entire show of artwork delivered in envelopes. The Dutch Art Gallery is seeking 2D paintings and drawings for a juried show. Employ symbolism in a new way. Use optical illusions or a unique application of paint. Paint It! WHO: Plein air artists worldwide, 18 or older. A pop-up exhibit and sale of work completed during the Quick Draw is fun for spectators and artists alike.

Threaded is an in-depth look at contemporary craft, textile art and fiber art as unique fine art or installation art. Each entry must include fiber somewhere within the piece. WHO: Fiber artists worldwide. Participating artists are asked to create an original piece of artwork that utilizes some sort of found object, or unusual recycled medium as the base for the piece. Target Gallery invites artists working in all visual media to submit to Habitats.

In this group exhibition, Habitats will explore the relationship between humans and nature creating a dialogue on the impact that we make on the earth and our environments. In this one-day workshop, learn skills in communication, marketing, branding, social media and networking with artboss, a Denver-based company dedicated to helping creative entrepreneurs thrive. With plenty of targeted guidance and conversation surrounding business struggles, celebrations and how to effectively juggle it all, this is an investment into strengthening your business and getting your work out there.

For this competition, both 2D and 3D artists are invited to submit their best art and photography using Black and White and the nuanced shades in between. Conception Art Show is now accepting submissions for the newly added Seattle edition of our popular and exciting group Art Exhibition. Join us for our first show ever in the Pacific Northwest! We are accepting submissions of 2-D mixed media, digital art, photography, paintings, jewelry design and drawings as well as 3-D submissions for sculptural work, woodworking and more.

International call to artists over the age of 18, open to all disciplines with no theme. All medias including oils, acrylics, pastels, watercolors, prints, drawings, mixed media, sculpture, video, installation, photography, and digital art. Gallery Night is an event that occurs twice a year.

They are our most popular openings of the year were we anticipate more than visitors in a single night. Runners Up: A group exhibition. Hidden Talents is an art exhibition displaying the work of artists from across the UK. We are looking for artists who work in paints, mirrors, lights, metal, installation, animation and artists who love to work with vibrant colours.

The Auxiliary Project Space is seeking six proposals for three-week exhibitions to occur between May and May Artists on the fringes and cross sections of artistic disciplines are highly encouraged to submit. Proposals that are experimental, challenging and involve a high level of artistic risk-taking are also highly encouraged. Work may be either already completed, work in progress or proposed work. Landscapes are one of the long-time subjects for artists taking in the beauty of their surroundings and representing what they see. But how has it changed in recent times? What new connections to our surroundings will be found or lost?

Three Square Art is looking for all types of works—painting, sculpture, photography and more—works that show off the vision for landscape artwork. GlogauAIR is looking for artists, curators or collectives with a clear cohesive concept propose projects and ideas for exhibitions in their sqm project space. Every three months, during the Open Studios events, they additionally host a two-day guest exhibition in their Project Space, inviting local artists, curators, and collectives to join them for these 2 exciting days, which receive over visitors, celebrating new ideas in art and creativity.

This competition will result in an award of 4 monthly solo art exhibitions. People with dreams and ideals innovate themselves and, eventually, manage to change the world. That is presumably because one cannot fulfill a dream alone: one needs to communicate to the world. By presenting the artworks that showcase a wide array of individual dreams, it is our wish to create an opportunity where we can all remind ourselves the meaning of the dream in the age that is often criticized for the absence of true dreams and dreamers.

There are references to trees all around us - in music, literature, proverbs, etc. But they are also an iconic visual. Send us your images of trees as you experience them. The San Diego Watercolor Society was established in and is one of the largest and most active in the United States. For over three decades, the International Exhibition has been one of the highlights of the year for SDWS and attracts entries from hundreds of water-media artists worldwide.

The viewpoints and experiences that come with age are invaluable lessons to us all on how to live life — and live it well. For this call, Las Laguna Gallery is now accepting original submissions of artwork by those 50 years of age and older. Since ancient times the concept of "game" has been taken on by countless philosophers, artists and writers, pouring into it a philosophical and conceptual value. Artists, photographers and visual designers are invited to propose works that address the theme of the game in a new perspective, which reconsiders the theme through aspects that mark the contemporary: globalization, new interactive media, gambling addiction, etc.

Learn more about the themes here. Alternative Perspective is a juried exhibition for cyanotype, gum bichromate, tintype, van dyke, bromoil, lumachrome, albumen, gumoil, lumen, mordancage, or any other alternative photographic printmaking process. WHO: All artists both professional and amateur, working in all non-digital photographic mediums and styles.

International entries welcome. Traditional digital or traditional silver prints will not be accepted. Mane Gallery invites submissions for its next online juried art exhibition Fins Feathers Fur. Animals have been a source of inspiration for many artists. From art about rural life and growth to myths and legends, animals are used in art in many different ways.

Art can help us explore our relationship to wildlife and can help us think about how we care for animals and the environment. We invite you to submit work that best represents animals, wildlife, sea life and pets. Both 2-dimensional and 3-dimensional art is accepted. Pacific Art League invites artists of all levels to submit artwork for their current calls: Abstraction and Watercolor.

A national competition of paper works by b. Accepted Media: Works made of, on or about paper, including cut paper, folded paper, woven paper, glued paper, drawings, paintings, pastels, printmaking, photographs, paper sculpture, 3D, bound books, collage, mixed media, video, and installation.

Your artwork will use renewable energy technology as a medium of creative expression and will provide on-site energy production consistent with the master plan of the city. To ensure that the proposals are constructible, this will be the first LAGI design competition that will provide a capital cost restriction as a part of the design brief. Small Works offers an excellent opportunity for artists to experience stARTup Fair in a smaller, more approachable framework that taps into a unique collector market.

Up to 60 artists will be selected to exhibit in the gallery. As artists, most of us find our voices by examining similar ideas over time. Upstream Gallery invites artists working on paper or making paper-based constructions to submit work from their own practice that speaks to the idea of theme and variation for our 7th Annual Juried PaperWorks exhibition. Photography is not eligible for this exhibition; they hold a separate show for photographic work. The mural will be located on the Fairview Bridge underpass retaining walls. The mural is expected to last 5 to 8 years. Over the last decade, Modern Panic has spearheaded London's most provocative, controversial and surreal annual art exhibition and featured over artists from around the world.

They are now accepting submissions for artists to feature in our 10th show. For this call to art, Mona Niko Gallery is looking for paintings, drawings or photographs that capture personality, character, expression, spirit or mood. Your portraits can use traditional or non-traditional styles and mediums but the main focus should be on the face. If this is the first time you are using EntryThingy please allow up to 24 hours to set up your free account and familiarize yourself with the system.

Fusion Art is pleased to announce it is now accepting entries for the 4th Annual Cityscapes international art competition. Works may depict actual architectural forms, or may approach the theme less literally by incorporating grids or other structural lines. Harlow Art Trust is currently inviting submissions from artists to add the latest work of art to Harlow Sculpture Town.

Harlow is home to an eclectic mix of over 90 public sculptures by both world-famous and lesser known artists. This is an opportunity to be the first artist or artist team to create a public art Gateway of a size and scale that has never before been done in the City of Lake Oswego! This project will produce a public art work to define the Northeastern gateway entrance into Lake Oswego. This artwork will be a marker of boundary as people cross from one place into another and shall invoke a sense of place and be associated with the identity of Lake Oswego.

Though accessible mainly by vehicular traffic, there are also bike and walking paths adjacent to the proposed site. As always, we are looking for an unconventional, original look, fresh and unique ideas for photographic projects. We will consider works that can offer a vision of modern urban peripheral realities, in which both environmental and social aspects will emerge. True abstract art not only utilizes flexibility and freedom; it also employs bold uses of color, line, pattern, form, process and composition.

Art JuXtapose presents the thematic exhibition: Homage. Homage refers to an act of showing respect or tribute towards someone or something in public. In the context of art, the term refers to a painting, movie or another work of art where the artist adopts the content or features of another artist or work as a mark of respect. All forms of painting, drawing, sculpture, photography, graphics, etc. The exhibition was created in to give a voice to emerging artists.

FINE PRINT: All mediums are accepted including, but not limited to, painting, sculpture, design, glass, metalwork, photography, video, performance, mixed media and installation art. Transform into something you would like to present as a public image of yourself. It could be a self-portrait that transforms you into who, what, or how you would like the public to see you, or whatever your alter ego may be. Works allowed in the art competition are: drawings, paintings, sculptures, photographs, graphics, mix media and video.

A great opportunity for the artists, which can win a cash prize, have the opportunity to exhibit the artworks in Rome and much more. The following types of works are admitted: Painting, Sculpture, Photography, Mixed media, Digital, Video, Graphics, Net art, other all visual works that can be reproduced through a picture are allowed. The competition offers artists from Latin America, the Caribbean, Spain, Portugal, the Latin American diaspora and foreign artists living in Latin America the unique opportunity to present their art to an international audience in the famous art district of Chelsea, in New York City.

Moments will be an online contemporary and fine art collection focusing on the concept of time. One of the most inclusive and diverse open submission prizes in London, the Sunny Art Prize offers unique exposure for both emerging and established artists to an audience spanning two continents. The Northville Art House presents this open juried exhibition to showcase contemporary artworks and artists that push the boundaries of art imagery, practices, and theory.

Artists are encouraged to explore and employ new techniques, technologies, and media to create compelling two- and three-dimensional artworks. Significant consideration will be given to artworks that defy expectation, may provoke strong responses, or challenge social norms. Visitors will find themselves surrounded by all types of artists of diverse fine art and original disciplines, including painting, drawing, clay, photography, fine jewelry, sculpture, metal, leather and more.

Organized by the North Gwinnett Arts Association, with a year history of running the successful springtime Arts in the Park, this festival is now a two day fall festival with a focus on high quality, fine art. What is the price range of the items you will be selling? What other fine arts shows do you participate in? CONDUIT will be an influential fine art collection, of all art forms and genres, that will exemplify creative journey and process.

Friend of the Artist is a quarterly book dedicated to elevating the work of emerging artists around the world. Our publication releases in a hardcover art book every quarter and includes the work of artists who work in a variety of mediums, informative articles, and interviews.

Accepted artists will have a four-page spread of their work, information, and artist statement. FINE PRINT: Accepted artists receive 3 works published in Volume 10, complimentary digital copy of publication, social media posts of work, discounts on books for family and friends, and free digital access to future publications.

Aqueous is open to all artists working in water soluble media: watercolor, acrylic, casein, gouache ink, and egg tempera. This is an open theme exhibition and all subject types will be considered.

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